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Diablo Immortal: Valid Hatred or Entitled Venom?
Blizzard’s big announcement at Blizzcon was a mobile version of their hit franchise, Diablo. The fans want blood. People hate the fans.
Blizzcon is a convention held by Blizzard, makers of the Diablo and Overwatch franchises (among others). This two day event is intended to be a company-centric “gaming convention” to tell fans about forthcoming projects.
What the fans wanted was word on Diablo 4 — an assumed future release of the company’s juggernaut action role-playing game.
What they received was a lot of energy and screen time devoted to a mobile-only version of the franchise called Diablo Immortal.
The universe crumbled.
At this point, we have three factions at war — on social media, blogs and even in person — Blizzard, the Rabid Fans and people who are appalled at the behavior of those said Rabid Fans.
The biggest question is — who is in the wrong here?
The answer: everyone — but for different reasons. What we need is a little understanding and empathy here.
Blizzard
Blizzard has long been held up on a golden gaming pedestal by their fans. Their devotion to quality games and franchises has earned them an almost immortal (there is a bad joke in here…